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Hawksbill Turtle

This is a project of the discipline "Digital Sculpting" from my Degree in Game Development. The goal was to make both high poly and low poly versions of a realistic adult sea turtle of choice.
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The model was sculpted in ZBrush, the retopology in 3DSMax and the render in Blender.
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The Low Poly has 3,816 triangles.

Render

Render

Textures

Textures

Topology

Perspective View

Perspective View

Top View

Top View

Bottom View

Bottom View

Side View

Side View